using System.Collections;using System.Collections.Generic;using Unity.VisualScripting;using UnityEngine;[RequireComponent (typeof(CharacterController), typeof(Animator), typeof(AudioSource))] // 컴포넌트 생성 스크립트public class CharacterMove : MonoBehaviour{ private CharacterController controller; private Animator animator; public AudioClip walkingSound; private AudioSource audioSource; ..